We Love Katamari
Platform: PlayStation 2
Publisher: Namco
Review Type: Touchy
Version: Retail
Only gamers with the blackest or hearts resisted falling head over heels in love with last years quirky sleeper Katamari Damacy. The sequel, We Love Katamari, retains the same superflat graphic style and glitchy, J-pop soundtrack as the original. Very little has been changed control-wise and that's okay, because Katamari Damacy was nearly perfect in its execution.
The one major gripe most gamers had with Katamari Damacy was that it was too short. I generally don't agree with this criticism, because in my mind game length isn't directly related to game quality. Still, Katamari Damacy felt a little like a proof of concept -- one that We Love Katamari fully explores and expands, adding new multiplayer contests as well as a boat-load of goal oriented missions. My favorite of which is the one where you roll the sumo wrestler over food until he's fat enough to crush his opponant.
If I had to nitpick We Love Katamari my only gripe would be that much of the game's added length comes from returning to already played areas with new objectives. That's it.
Recommended
Publisher: Namco
Review Type: Touchy
Version: Retail
Only gamers with the blackest or hearts resisted falling head over heels in love with last years quirky sleeper Katamari Damacy. The sequel, We Love Katamari, retains the same superflat graphic style and glitchy, J-pop soundtrack as the original. Very little has been changed control-wise and that's okay, because Katamari Damacy was nearly perfect in its execution.The one major gripe most gamers had with Katamari Damacy was that it was too short. I generally don't agree with this criticism, because in my mind game length isn't directly related to game quality. Still, Katamari Damacy felt a little like a proof of concept -- one that We Love Katamari fully explores and expands, adding new multiplayer contests as well as a boat-load of goal oriented missions. My favorite of which is the one where you roll the sumo wrestler over food until he's fat enough to crush his opponant.
If I had to nitpick We Love Katamari my only gripe would be that much of the game's added length comes from returning to already played areas with new objectives. That's it.
Recommended

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