Monday, November 07, 2005

The Warriors

Platform: PlayStation 2, Xbox
Publisher: Rockstar
Review Type: Touchy
Version: Retail


You know what happens when you make beaucoup bucks in the entertainment industry? You get to work on your dream project. Now, I can't say for sure that the madmen at Rockstar have always longed to adapt Walter Hill's 1979 cult classic into a River City Ransom-style beat-'em-up, but they sure cashed in their fair share of heart and soul into making The Warriors a spot-on tribute to an obscure but beloved film.

Rockstar excels at painting their games with an aura of authenticity. Through music, graphic design and voice talent, they've faithfully and lovingly recreated the world of The Warriors. From the grafitti-covered walls of Coney Island to the synth-sounds of Barry de Vorzon's score not a single detail is overlooked. Many of the original actors, like James Remar and Michael Beck, were brought back to voice there characters.

All this would mean nothing were the game not fun to play. The Warriors takes notes from classic brawlers, injecting the light platforming of Double Dragon and the RPG elements of River City Ransom to make the perfect genre update. Cribs from other games, such as a grafiti mechanic nabbed from Jet Grind Radio and exercise buffs straight from Grand Theft Auto: San Andreas add extra variety, without taking on the feeling of busy work.

Unless the King Kong game kicks all kinds of ass, The Warriors is going to be the ruler against which all movie-to-game adaptations are measured.

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