Enemy Territory: Quake Wars
Platform: PC
Manufacturer: Activision
Review Type: Looky
Version: Screenshots

Eurogamer just posted a developer's preview with Splash Damage, the team tasked by iD to merge the team-based combat of Wolfenstein: Enemy Territory with the Nine Inch Nails-themed (not really, well sorta) universe of Quake. These screens reveal that taking the series out of cramped, industrial tunnels and alien corridors is both the literal (dig those trees) and metaphorical breath of fresh air the series needed. Could the same-ness of Doom 3, Quake 4 and every other sci-fi-themed FPS clone be making its last circle down the drain? Thanks to this subtle change, this is a game I can get excited about. Too bad I won't be owning a computer capable of actually playing the game for at least another three years.
Watch the trailer here.
Manufacturer: Activision
Review Type: Looky
Version: Screenshots

Eurogamer just posted a developer's preview with Splash Damage, the team tasked by iD to merge the team-based combat of Wolfenstein: Enemy Territory with the Nine Inch Nails-themed (not really, well sorta) universe of Quake. These screens reveal that taking the series out of cramped, industrial tunnels and alien corridors is both the literal (dig those trees) and metaphorical breath of fresh air the series needed. Could the same-ness of Doom 3, Quake 4 and every other sci-fi-themed FPS clone be making its last circle down the drain? Thanks to this subtle change, this is a game I can get excited about. Too bad I won't be owning a computer capable of actually playing the game for at least another three years.
Watch the trailer here.

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