Metal Gear Acid 2
Platform: PSP
Publisher: Konami
Review Type: Touchy
Version: Retail
I'm usually the first to bitch about all the ports and console rehashes that make up the majority of the PSP catalog. But that's because I always forget about Metal Gear Acid. Here's a unique game (something you can't play anywhere else) that's been available since launch. But here's the catch. The game is fairly inaccessable. A friend and client of mine snagged a PSP on day one and grabbed the game, thinking it would be similar to the tactical military shooters he plays on the PC. It's not like Konami lied on the box. The packaging clearly describes the in-game action as "tactical turn-based strategy." Seriously, though; who but the most educated gaming nerd understands what that means? Amir fired up the game and was quickly beaten down by its complicated play.
Being a dork for this genre, I found myself attracted, but eventually discouraged by the sheer complexity of the battle system. For some reason I just couldn't wrap my head around weapon equipping and I didn't have a clue as to how the "Cost" sytem really worked. The game parked itself on my game shelf and has been collecting dust since.
Enter Metal Gear Acid 2. Don't know if it's because I've been on a turn-based kick lately or if they've tweaked the game's learning curve, but I'm finding myself immersed and gaining a slow but steady understanding of the game's insanely arcane rules. The story is fairly standard. Snake is infiltrating some kind of research facility, where all the employees are either a) busty, b) mutated or c) deadly. And is it me, or is Snake's Codex feeling more and more like a party line? In once scene a hacker, a scientist, an FBI agent and a Pentagon creep chat it up in Snake's earpiece.
The game comes with a nifty cardboard viewer called the Solid Eye Theater. Slide it over your PSP and you can watch unlockable videos in 3D. I try to avoid the spoiler-iffic clips from Metal Gear Solid 3: Snake Eater -- since I'm still trying to finish the re-release Metal Gear Solid 3: Subsistence. Instead I gravitate towards the live action clips of Japansese cuties in camo hot pants and bras. Yeah, I'm an otaku.
Recommended
Publisher: Konami
Review Type: Touchy
Version: Retail
I'm usually the first to bitch about all the ports and console rehashes that make up the majority of the PSP catalog. But that's because I always forget about Metal Gear Acid. Here's a unique game (something you can't play anywhere else) that's been available since launch. But here's the catch. The game is fairly inaccessable. A friend and client of mine snagged a PSP on day one and grabbed the game, thinking it would be similar to the tactical military shooters he plays on the PC. It's not like Konami lied on the box. The packaging clearly describes the in-game action as "tactical turn-based strategy." Seriously, though; who but the most educated gaming nerd understands what that means? Amir fired up the game and was quickly beaten down by its complicated play.Being a dork for this genre, I found myself attracted, but eventually discouraged by the sheer complexity of the battle system. For some reason I just couldn't wrap my head around weapon equipping and I didn't have a clue as to how the "Cost" sytem really worked. The game parked itself on my game shelf and has been collecting dust since.
Enter Metal Gear Acid 2. Don't know if it's because I've been on a turn-based kick lately or if they've tweaked the game's learning curve, but I'm finding myself immersed and gaining a slow but steady understanding of the game's insanely arcane rules. The story is fairly standard. Snake is infiltrating some kind of research facility, where all the employees are either a) busty, b) mutated or c) deadly. And is it me, or is Snake's Codex feeling more and more like a party line? In once scene a hacker, a scientist, an FBI agent and a Pentagon creep chat it up in Snake's earpiece.
The game comes with a nifty cardboard viewer called the Solid Eye Theater. Slide it over your PSP and you can watch unlockable videos in 3D. I try to avoid the spoiler-iffic clips from Metal Gear Solid 3: Snake Eater -- since I'm still trying to finish the re-release Metal Gear Solid 3: Subsistence. Instead I gravitate towards the live action clips of Japansese cuties in camo hot pants and bras. Yeah, I'm an otaku.
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