Friday, June 02, 2006

Star Trek Legacy

Platform: PC, Xbox 360
Publisher: Bethesda
Review Type: Looky
Version: E3 Preview


My inner nerd really got worked up during my sneak preview of Star Trek Legacy. When the Bethesda rep said that their real-time space tactics game would feature every ship from the Star Trek movies and television shows, I had to take him to task. "Do you mean the game will include the Galileo or Captain Cisco's Bajoran solar sail?" What he meant to say was all of the major vessels, including every incarnation of the Enterprise. "Even the Enterprise-C from Yesterday's Enterprise?" I piped in. He nodded.

The preview recreated the big starship battle between Kirk and Khan in Star Trek II: The Wrath of Khan. I hate to let my veneer as jaded gaming journalist drop, but I got chills hearing Ricardo Montalban's lines from the movie inserted into the cut scene. We were informed that this dialog was a temp track, but that Bethesda was negotiating to secure the rights to as many of the original performances they could.

The game itself appeared to be flavored like naval combat -- maneuvering bulky, but powerful ships to gain the "weather guage" against your enemy. There was a pretty nifty mechanic (using the D-pad, I think) that allowed for quickly diverting power between shields and engine. They seemed to be working on a lot of multiplayer content, including 8 player battles on Xbox Live. I still had to ask. "Will the saucer section of the Enterprise-D be detachable?" Sadly, the answer was no.

I'm still psyched.

2 Comments:

Jason said...

What we need is a crossover space battle game. We can finally find out if the Enterprise could defeat a Star Destoyer.

3:41 PM  
Gus said...

There was a game developer working on a 3D engine for web browsers. He'd gotten the rights to a bunch of spaceship designs, from Battlestar Galactica to StarBlazers and was trying to make some kind of game with them.

5:45 PM  

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