Monday, September 11, 2006

Tony Hawk Project 8

Platform: PS3, Xbox 360
Publisher: Activision
Review Type: Looky
Version: Trailer



One thing the Tony Hawk games have always been good at is tricks. The series made it easy to skate your own line, peppering your run with grinds, flips and arials at your own discretion. You could actually develop a virtual skating style.

Lately, the series has veered off course. The last three games have focused a little too heavily on story and creating a free-roaming envoironment, when all they really needed to do was keep delivering imaginative levels and developing trick innovations like the manual and the revert.

This new video of Tony Hawk Project 8 is an awesome example of the kind of trick-centric focus that ought to help get the series back on course. I dig the way the camera closes in on the feet during ollies. It's like bullet time for skateboarding, but instead of busting caps, the player uses the dual analog sticks to create kick flips on the fly. Huge environments are great, but when you're skateboarding most of the action takes place below the belt. It's nice to see Neversoft making this realization.

Video page here. Scroll down for "Nail the Trick"

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